/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006-2011 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* ScriptData
 SDName: Duskwood
 SD%Complete: 100
 SDComment: Quest Support:8735
 SDCategory: Duskwood
 EndScriptData */

#include "ScriptPCH.h"

/*######
 # at_twilight_grove
 ######*/

class at_twilight_grove: public AreaTriggerScript {
public:
	at_twilight_grove() :
			AreaTriggerScript("at_twilight_grove") {
	}

	bool OnTrigger(Player* pPlayer, const AreaTriggerEntry * /*at*/) {
		if (pPlayer->HasQuestForItem(21149)) {
			if (Unit* TCorrupter = pPlayer->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000)) {
				TCorrupter->setFaction(14);
				TCorrupter->SetMaxHealth(832750);
			}
			if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)) {
				CorrupterSpeaker->SetName("Twilight Corrupter");
				CorrupterSpeaker->SetVisible(true);
				CorrupterSpeaker->MonsterYell(
						"Come, $N. See what the Nightmare brings...", 0,
						pPlayer->GetGUID());
			}
		}
		return false;
	}
	;
};

/*######
 # boss_twilight_corrupter
 ######*/

#define SPELL_SOUL_CORRUPTION 25805
#define SPELL_CREATURE_OF_NIGHTMARE 25806
#define SPELL_LEVEL_UP 24312

class boss_twilight_corrupter: public CreatureScript {
public:
	boss_twilight_corrupter() :
			CreatureScript("boss_twilight_corrupter") {
	}

	CreatureAI* GetAI(Creature* pCreature) const {
		return new boss_twilight_corrupterAI(pCreature);
	}

	struct boss_twilight_corrupterAI: public ScriptedAI {
		boss_twilight_corrupterAI(Creature *c) :
				ScriptedAI(c) {
		}

		uint32 SoulCorruption_Timer;
		uint32 CreatureOfNightmare_Timer;
		uint8 KillCount;

		void Reset() {
			SoulCorruption_Timer = 15000;
			CreatureOfNightmare_Timer = 30000;
			KillCount = 0;
		}
		void EnterCombat(Unit* /*who*/) {
			me->MonsterYell("The Nightmare cannot be stopped!", 0,
					me->GetGUID());
		}

		void KilledUnit(Unit* victim) {
			if (victim->GetTypeId() == TYPEID_PLAYER) {
				++KillCount;
				me->MonsterTextEmote(
						"Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.",
						victim->GetGUID(), true);

				if (KillCount == 3) {
					DoCast(me, SPELL_LEVEL_UP, true);
					KillCount = 0;
				}
			}
		}

		void UpdateAI(const uint32 diff) {
			if (!UpdateVictim())
				return;
			if (SoulCorruption_Timer <= diff) {
				DoCast(me->getVictim(), SPELL_SOUL_CORRUPTION);
				SoulCorruption_Timer = rand() % 4000 + 15000; //gotta confirm Timers
			} else
				SoulCorruption_Timer -= diff;
			if (CreatureOfNightmare_Timer <= diff) {
				DoCast(me->getVictim(), SPELL_CREATURE_OF_NIGHTMARE);
				CreatureOfNightmare_Timer = 45000; //gotta confirm Timers
			} else
				CreatureOfNightmare_Timer -= diff;
			DoMeleeAttackIfReady();
		}
		;
	};
};

void AddSC_duskwood() {
	new boss_twilight_corrupter();
	new at_twilight_grove();
}
